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Exhibitions | TAKEO PAPER SHOW

Held since 1965, the TAKEO PAPER SHOW is Japan’s only paper industry show.
It is a major exhibition that makes a significant contribution to paper culture.Always ahead of its time, it is known for working with top creators to take up the challenge of bringing out new potential from paper.
* Business and venue names are those used at the time of the event.
2023

PACKAGING

Exploring packaging from two perspectives, function and laughter, the show presents carefully thought-out practical proposals and ideas for appealing to feelings.
2018

precision

Applying precision, creatives evolved diverse genres of paper materials into fine materials to open up a new future for paper.
2014

SUBTLE

We focused on the delicate, subtle world that paper as a medium brings to people’s senses, and through that process brought the true essence of paper into sight.
2011

HON (Books)

Demonstrating the potential of books through books individually selected and commented on by 78 respected experts.
2010

proto-

With the “proto-“ prefix as keyword, the show attempted to return to and experience the original essence of paper.
2009

SUPER HEADS’

Focusing on word-based communication and using a conference format, 27 speakers gave presentations on themes giving insights into paper.
2008

FINE PAPERS by
“SCHOOL OF DESIGN”

Produced novelties for Marunouchi shops for the second year running. This year, all used the same format (stationery set).
2007

FINE PAPERS

Participating creators used fine papers to produced and distribute novelties in Marunouchi shops that provided venues for the show.
2006

UNBALANCE/BALANCE

Ideas and proposals for products emerging from the interface between the physical properties of paper (balance) and the mental aspects of people who use paper (unbalance)
2005

[COLOR IN LIVE].

With color as the keyword, the show introduced products made by creatives and printing technology experts.
2004

HAPTIC

A sense-driven world of products designed to stimulate the senses, together with ideas for chaos management
2003

COST:VALUE
TAG-MATCH TAG-MUCH

Re-examining the relationship between cost and value in the context of paper
2002

PLEASE

A large number of creators taking up the challenge of producing a world that pleases and satisfies people with just one piece of paper
2001

Shiroi Kami (White Paper)

Taking white paper as the starting point for imagination, presenting ideas for creation using the potential of new papers
2000

RE DESIGN

Commemorating TAKEO’s 100th anniversary and preparing for the 21st century with a vision of paper in the near future

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